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c++ – Creating an actual loading display between ranges in Unreal Engine 4


I’m attempting to create a loading display to pop up between ranges in Unreal Engine 4. I wish to have a conventional loading display such because the loading display in Skyrim, the place the participant presses play and textual content alongside a small mannequin pops up till the sport is completed loading.

However, the one info I’ve discovered on the web is said to degree streaming which is certainly not what I would like. The sport I’m engaged on has very huge ranges with completely different gamemodes in every of them, which degree streaming cannot deal with. Also I’ve discovered some out of date plugins to do that which now not works on the newest UE variations. I’ve additionally discovered some “hacks” which are just about show an icon on the principle menu whereas ready for the “Open Level” blueprint operate finally ends up loading the extent, but I’m skeptical if this system will work when the extent to load is kind of huge and sophisticated.

How can I create this loading display? the place I can discover info on the subject?

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