Home RPG D&D Monster Spotlight: Thri-Kreen Doin’ It Mantis Style

D&D Monster Spotlight: Thri-Kreen Doin’ It Mantis Style

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D&D Monster Spotlight: Thri-Kreen Doin’ It Mantis Style

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Spelljammer introduced these desert mantises into house and made them playable characters. But who’re the Thri-Kreen?

The Thri-Kreen aren’t precisely new to D&D with Spelljammer. In truth, you can discover these mantis warriors in 5E’s Monster Manual already. But now they’re featured as an choice for a playable character. So let’s have a look again on the Thri-Kreen’s historical past by D&D and what they create to you, the participant, to your subsequent character.

First Edition

They could also be house creatures now, however in 1E the Thri-Kreen had been most definitely to be discovered inhabiting darkish burrows in desserts and dried grasslands. Strong and agile hunters with a fifty meals horizontal leap and specialised pole-blade weapons. They additionally used bladed “throwing wedges” that may return to the thrower. Or, y’know, boomerangs. But even unarmed, they’ve 4 clawed arms and a chew that may trigger paralysis. Though they’re usually neutrally aligned, Thri-Kreen had been particularly keen on searching elves.

Second Edition

The Thri-Kreen had been agile earlier than, however in 2E they will dodge missiles. They’re not significantly social creatures, touring in small searching events made up of clutch-mates and dwelling in small, lightless burrows. These clutches are buried and deserted within the sand in spring when Thri-Kreen mate. Young Thri-Kreen appear like smaller variations of the adults with a single HP every and 1 HP value of assault for every of their arms and their chew.

Ideally, they aren’t moving into many fights. But they’re left to fend for themselves and instinctually see people and elves as meals. So this feels extra just like the “lay a lot of eggs and hope the numbers shake out” strategy taken by sea turtles.

Third Edition

Little is added to or modified in regards to the 3E Thri-Kreen. In truth, it feels as if this version has a lot much less to say about them than earlier editions- and it’s not as in the event that they had been getting multi-page spreads earlier than. Now although, it’s famous that they’re faultless trackers and are recognized to nomadically journey huge distances of the desert.

This can be one of many few cases the place how one can incorporate them as a playable character is launched. Does this imply they’re barely extra social now? That they don’t prefer to reside in darkish subterranean burrows? I assume that’s as much as you and your DM.

Fourth Edition

In stark comparability, 4E at all times appears to say an excessive amount of about monsters with a number of varieties of each creature. This time there’s a Thri-Kreen Scout, Ambusher, and Talker… who don’t converse as a lot as their title would indicate however reasonably passes harsh desert judgment on trespassers. Thri-Kreen thinks that anybody who lives outdoors of their deserts is weak. But their psionic talents allow them to discover allies amongst beasts and customary floor with druids.

Fifth Edition

Now that they’re in house, the Thri-Kreen are….. by and enormous, the identical. Just in house. As a monster, you could encounter the Gladiator, Hunter, or Mystic Thri-Kreen. The latter of which makes use of psionics to navigate house, go invisible, and drain the life out of the prey. And as a playable character, their second set of arms, telepathy, and no have to sleep may be yours.

Have you encountered a Thri-Kreen in your D&D adventures? Were you capable of talk with them or did they attempt to eat you? Would you play a Thri-Kreen character? Let us know within the feedback!

Happy Adventuring!

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