Home Game Development Godot 3.5 Launched – GameFromScratch.com

Godot 3.5 Launched – GameFromScratch.com

Godot 3.5 Launched – GameFromScratch.com


Eight months after the discharge of Godot 3.4, the favored open supply Godot 3.5 sport engine was simply launched. The Godot 3.5 launch brings a number of options again ported from the hotly anticipated Godot 4 model, making the wait considerably simpler for Godot builders. Talking of that wait, the primary Godot 4 beta needs to be any day now.

Main options of the Godot 3.5 launch embrace:

  • New navigation server utilizing the RVO2 library and supporting runtime navmesh baking
  • Interpolation in 3D physics
  • Improved tweening assist
  • A brand new Time administration singleton
  • Label3D and TextMesh nodes added
  • Entry objects through a singular identify
  • New HFlowContainer and VFlowContainers for arranging baby Management nodes
  • UberShader (async shader) assist
  • Polygon based mostly occlusion form
  • Android editor enhancements
  • Materials overlay assist
  • Enhancements to supply management UI
  • Many different enhancements and bug fixes

Key Hyperlinks

Launch Notes

Releases On GitHub (Sooner Downloads)

Godot Internet Editor

You possibly can study extra about Godot 3.5 being launched and see the brand new distinctive identify scripting possibility in motion within the video beneath.



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