(first publish up to date)
Hello everybody 
Here’s BETA 21 model of Hop!2D (see hyperlinks within the first publish
)
BETA 21 is one other large replace with a brand new coaching mode (limitless vitality for the primary ranges of the sport), a brand new boss, new ranges, boss injury saving, many seen enhancements and far work on enemy codes. If progress goes on as I anticipate, the whole model of the sport will probably be prepared by the top of the 12 months and future releases will solely cope with attainable remaining bugs.



changelog
– 4 new playable ranges
– new coaching mode with limitless vitality
– detection bins modified (barely smaller for enemies/hazards, greater for bonuses)
– 1 new boss
– 1 new sort of enemy
– 1 new mechanism
– secret codes assessment
– boss code rewritten with injury saved if restarting the extent
– 1 boss modified
– 1 enemy habits modified
– seen Hop’s trajectory
– CODE selection added in CONTINUE menu
– HELP menu prolonged
– post-victory degree on progress !
– many ranges modified (decrease problem, surroundings, points)
– visible results added (menus, enemies)
– sounds changes (quantity, vary)
– some sprites redrawn
– higher english translation
– new thanks
– new functionalities in developer mode
– minor interface modifications
bugs mounted
– at all times restart in world 1 if “introduction” chosen after “different world” in proceed menu
– 2D sounds for boss 3
– boss 5 projectile develop velocity no extra linked to FPS
– some sounds stopped in mute mode (presentation, godotron, reptis)
– lighter blue coloration for teleporters/switches/lasers
– small visible fixes
– forgotten thanks added
developing
– new common, secret and boss ranges !
– new forms of enemies