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I believe there’s two kinds of reply to this relying on whether or not you thoughts longer putting-away instances or not.
If you are pleased to place some additional effort into packing the items away, then an enormous period of time will be saved by storing the elements in luggage associated to the variety of gamers. For instance a “3 participant” victory level bag with 75 VPs in, a “4 participant” victory level bag with 25 VPs in (100-75), and a “5 participant” victory level bag with 22 VPs in (122-100). To play with 4 gamers easy get out the luggage for 3 and 4 gamers.
The similar trick will be utilized to the colonists. There is an instance of this being finished very neatly right here: http://boardgamegeek.com/picture/841793/puerto-rico
Assuming as an alternative that you just need to save time general then I do know of some different issues that assist.
The similar concept behind having separate luggage will be utilized, by marking a number of the victory level chips and colonists. For instance it would not have an effect on the gameplay to have colonists painted in three totally different shades of brown or the entrance of the victory level chips marked with small dots.
Alternatively colonists will be counted in a short time when they’re flat on a floor through the use of two straight edges. The trick is to push them right into a triangular form after which choose colonists by the variety of rows. See this picture, and the feedback beneath it, for particulars.
A ultimate apparent, however typically ignored, method to velocity up the sport arrange, is to distribute the duties. I often find yourself doing this as in any other case some gamers generally tend to face again till the sport is able to start.
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