Home Game Design Ludology: Ludology 242 – Winner Winner Chicken Dinner

Ludology: Ludology 242 – Winner Winner Chicken Dinner

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Ludology: Ludology 242 – Winner Winner Chicken Dinner

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Jan 24, 2021

Emma, Gil, and Scott focus on profitable in video games. What defines
profitable in a sport, and what are the alternative ways video games can deal with
it?

Also, Emma shares a Big Announcement with us.

SHOW NOTES

2m44s: Type 1 – One winner, everybody else loses: Catan, Terra
Mystica
, Terraforming
Mars

3m47s: Type 1a – Conditional win: Dune, Red
November
, Mission
Catastrophe
, Glory to
Rome

6m48s: Vast,
COIN
(Counter-Insurgency) video games

6m56s: Type 2 – One loser, everybody else wins: Jenga,

Cockroach Poker
, Kackel
Dackel
(which Gil mispronounced, and which was revealed within the
US as Doggie Doo), Don’t
Wake Daddy
, Bimbado/Packesel/The Last Straw (the sport talked about
about loading a donkey), Pie Face,
Perfection.
The balloon sport Scott describes is probably going Bumm
Bumm Ballon
, recognized within the US as Boom Boom Balloon.

8m40s: Gil is utilizing the time period “atom” right here as outlined within the e-book
Characteristics
of Games
, outlined as “satisfying chunks of play shorter than a
full sport.”

9m09s: Type 3 – Co-op video games: Pandemic,
Lord
of the Rings
, the
Forbidden video games
, Quirky
Circuits

10m15s: CO2

12m05s: We focus on that means in video games, past easy “enjoyable,” in

Ludology 201 – Are We Having Fun Yet?

12m30s: This
War of Mine

12m43s: Type 4 – Semi-coop video games: Hellapagos,
We’re
Doomed

13m52s: Coup,
Werewolf/Mafia

14m41s: The
Resistance
, Werewolf, Codenames

15m17s: Type 4a – “Variable Coopability” (thanks Emma!) –

Dead of Winter
, Who
Goes There

15m42s: Geoff mentioned this in
GameTek Classic 129 – Semi Coop Tournaments
.

17m06s: Type 5 – Individual wins/losses

18m38s: Fog of
Love
. You can hear extra from Fog of Love designer Jacob Jaskov
in
Ludology 194 – Lifting the Fog
.

19m52s: The
Crossroads mechanism
forces gamers to make decisions associated to
the narrative of the sport, and delivers penalties primarily based on these
decisions. Note that Gil is utilizing “Crossroads” casually right here, as solely
Plaid Hat Games can formally launch Crossroads video games.

20m46s: Emma’s storytelling sport …and
then we died
.

21m08s: Type 6 – Improvement/Personal Best: Scrabble,
Bupkis

23m14s: The Board Game
Stats app
, Fantasy
Realms

24m02s: Cribbage

24m42s: More information concerning the Donkey
Kong excessive rating competitors
. The board sport Take it
Easy
.

29m00s: Bennett Foddy’s GDC speak Making It Matter, the place he
discusses how eSports can emulate actual sports activities. Also, Gil’s
communication instrument for board video games,
Check-In Cards
.

32m13s: Geoff and Mike mentioned legacy video games with Matt Leacock
in
Ludology 121 – Pandemonium
.

33m16s: Type 7 – Personal Experience. The chess-themed TV drama
The
Queen’s Gambit
.

43m55s: King
Me
, Cole Wehrle’s GDC speak on kingmaking. Also, Cole’s sport
Root.
Cole is a good friend of the present and has been on a few instances,
most not too long ago on Ludology
222 – Johnny Fairplay
.

48m06s: T.I.M.E
Stories

54m28s: Another shout-out for Characteristics of Games. Here’s
Gil’s Game Design 101
speak
.

57m56s: The board video games Dungeonquest
and Kingdom
Death: Monster
. The video video games Super Meat Boy
and Dark
Souls
.

59m37s: The online game Hades.

1h03m52s: Check out Errol Elumir’s 13
Rules for Escape Room Puzzle Design
.

1h05m44s: Scott’s e-book
Level Up! The Guide to Great Video Game Design
.

1h06m54s: Betrayal:
Legacy

1h07m54s: The online game Among Us, and the
board video games Nemesis
and Zombicide.

1h10m23s: You can hear extra about participant psychographic profiles
in
Ludology 165 – Fowerian Slip
.



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