Home Video Games Marvel’s Spider-Man Remastered swings onto PC immediately – PlayStation.Blog

Marvel’s Spider-Man Remastered swings onto PC immediately – PlayStation.Blog

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Marvel’s Spider-Man Remastered swings onto PC immediately – PlayStation.Blog

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Hi everybody, I’m Julian Huijbregts, Community Manager at Nixxes. Today we rejoice the launch of Marvel’s Spider-Man Remastered on PC!


Marvel’s Spider-Man Remastered swings onto PC today

In the previous yr, our workforce has been working intently along with our associates at Insomniac Games to carry this unique Marvel story and PlayStation hit to PC. To provide you with extra perception into the help for ultra-wide screens and a number of display screen setups*, I’d wish to introduce you to a number of the members of our Nixxes workforce.

Graphics Programmer Hilze Vonck, a passionate ultra-wide display screen gamer himself, labored on the technical implementation of ultra-wide side ratios within the PC model of Marvel’s Spider-Man Remastered. “For five years I have used a 21:9 ultra-wide monitor. To me support for ultra-wide resolutions in games is really important. We want to give gamers who invest a lot in their setups the opportunity to play the game in the best way possible. It really makes a big difference when you see the game on ultra-wide or triple monitor setups. It is super cool to experience the game in this way!”

Lead Software Engineer Coen Frauenfelder explains that one of many causes to go all-out with ultra-wide monitor help was the constructive suggestions from the gaming group on 21:9 help in different PC video games. “We initially planned support for 21:9, and after some internal tests we decided to go even wider and add support for 32:9 screens and 48:9 for triple monitor setups. The game lends itself very well for that. Swinging through the streets of Marvel’s New York on an ultra-wide screen gives a whole different and more immersive feeling.”

The PC model of Marvel’s Spider-Man Remastered is absolutely optimized for ultra-wide gaming. Not solely the gameplay, but additionally the numerous minimize scenes are tailored for panoramic side ratios as much as 32:9. Coen talks concerning the challenges that Nixxes needed to overcome, to make this doable:

“Implementing ultra-wide support in general gameplay is relatively easy. The big challenge is supporting it in cinematics that are specifically designed by artists to be viewed on 16:9 screens. Outside of that view area, lots of things are happening that need to be fixed. Characters can for example freeze or suddenly disappear. The easy way would be to place black borders in cut scenes to block these areas from view on ultra-wide screens, but we wanted to give PC gamers the possibility to fully use their screens. Our QA team meticulously went through all the cut scenes in ultra-wide view and listed all the details that had to be changed by our engineers and artists.”

Coen emphasizes how exhausting it was to get all of that proper: “We knew it would take a lot of effort to pull off, but our team was passionate and committed to get the most out of it. Hilze’s enthusiasm towards it meant he got to work a lot on the technical aspects of implementing ultra-wide support.”

As a consequence, cinematics in Marvel’s Spider-Man Remastered on PC are absolutely viewable in side ratios as much as 32:9. When utilizing even wider side ratios, for instance with triple monitor setups, the outer edges are blurred throughout minimize scenes. This is important to dam areas from view that in any other case could have visible errors. Apart from his work on the engine for ultra-wide help, Hilze additionally labored on this: “That was not an easy feature to implement. It took a while, but I think it looks really great.”

Outside of gameplay and cinematics, system engineers at Nixxes made certain that the person interface and menus help wide-screen side ratios. When utilizing ultra-wide screens, you may change the place of the HUD to totally different positions.

We know that not all of you have got ultra-wide screens or a number of monitor setups. On conventional 16:9 screens the PC model of Marvel’s Spider-Man Remastered additionally gives many enhancements. The recreation options enhanced ray-traced reflections**, helps NVIDIA DLSS and different upscaling applied sciences, and gives a full suite of customizable rendering settings.

Everyone at Nixxes has been extremely excited to work on this venture along with our associates at Insomniac. We would love to listen to about your experiences enjoying the Marvel’s Spider-Man Remastered on PC. Reach out to us on Twitter and comply with us to remain updated!

Marvel’s Spider-Man Remastered for PC is accessible immediately on Steam and within the Epic Games Store.

*Compatible PC and show system required.

**Compatible PC required.



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