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HomeIndie GameOne Man's Quest to Become Every Team's Artist

One Man’s Quest to Become Every Team’s Artist


I wouldn’t name Kenney Vleugels a family identify. He doesn’t have the identify recognition of John Romero or Shigeru Miyamoto, however you’ve in all probability seen his work. To make issues somewhat extra intriguing you’ve in all probability by no means performed a recreation made by Kenney. Kenney spends his days making visible property for folks to make use of of their tasks. Recently Kenney organized his first recreation jam, we caught up with him to study somewhat extra concerning the man behind the property.

Why don’t you begin by telling us who you’re.

My identify is Kenney Vleugels and I’ve been creating video games for somewhat over 10 years now. A few years in the past I made a decision to shift focus to creating recreation improvement instruments and property. That’s figuring out nice and I actually get pleasure from engaged on these each single day. I’ve not too long ago began a neighborhood the place recreation builders can meet-up known as Pixeland.io, we have got two bodily areas around the globe already!

Why do you make so many property?

At first these recreation property have been only a by-product of the numerous cancelled tasks, moderately than retaining them to myself I made a decision to add them utilizing a Creative Commons license. After some time folks began requesting customized graphics and as soon as folks bought round to donating I may spend extra time on new recreation property made for sharing. That’s been working for 2 years now and even after creating over 40,000 property there’s actually no finish in sight.

What was the Kenney Jam?

The Kenney Jam is a weekend recreation jam the place contributors are restricted to utilizing pre-made recreation property we have made prior to now, utilizing any customized content material was prohibited. While it’s a enjoyable problem on it is personal this restriction did enable some programmers to give you a recreation with out having to fret about discovering an artist or doing artwork themselves. Many contributors created and printed their first recreation! This was the very first time it was organized however the outcomes (88 submissions!) and the suggestions folks have obtained have been all wonderful and I’m positive there will probably be some kind of sequel.

Why did you throw your individual Jam?

People have been requesting a jam like this for ages and I lastly bought round to organizing it. From my private expertise there all the time appears to be a scarcity of artists throughout recreation jams and this jam just about allowed any programmer to affix with out the necessity to crew up with an artist. All the submissions are on the identical degree visually and that is one thing you not often see throughout jams.

What do you hope folks study from the Jam?

I hope contributors will learn to take care of time constraints, scope and to thoughtfully take a look at first rate recreation design (the theme was “It’s a characteristic, not a bug!” which bought many scratching their heads) moderately than having simply flashy visuals and results.

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