Here is the primary replace of SuperDogMan.
What’s the present state ?
Last time, i mentioned that i’ll start to begin degree design however after a couple of hours, it was apparent that i needed to rollback some parts as a result of i used to be missing of data of what’s potential to be accomplished and what’s not. So i managed to work on one thing that i referred to as “high engine”, that may deal with each side of recreation design. So let’s discuss it as a result of i fairly positive that when i discuss “puzzle nervous platformer recreation”, it’d sound a bit of bit blurry.
Actually, the sport loop is fairly easy. You will spawn at Some extent and it’s important to attain B level. To do that you’ll have to unlock to path : closed doorways, lever, platforms and so on. But it’s important to do it at excessive pace, as a result of there may be speedrun parts. Every ranges could have 3/4 paths and every paths could have rankings (A,B,C and S+). If you wish to “full” the sport you’ll have to “S+” each degree to get the “actual” ending.
To full every degree, you may be provided some customary vanilla expertise : double leap, sprint, wall leap and so on. Every time you’ll use a ability, it’ll devour some vitality. So it’s important to be carefull of your ability utilization to keep away from vitality depletion !
“Rocket Launch” Skill, vitality utilization !
Every time you’ll enter a degree, expertise are resetted and vitality restored
See you subsequent time !