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The Best And Worst Parts Of Every Halo Game

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The Best And Worst Parts Of Every Halo Game

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Arbiter and Master Chief run in Halo 3.

Screenshot: Microsoft

Best: They did it, they really caught the touchdown. It appears quaint, on this period of sprawling canon and cinematic universes, {that a} trilogy might really…finish. But Halo 3 really pulled it off, marrying a satisfying decision with simply sufficient tragedy to present it influence. Then, in fact, there’s the acceptable send-off for Master Chief, left floating in house on a riven interstellar cruiser with nobody however Cortana, his longtime AI companion, for firm. Who can neglect her timeless coda: “Wake me, when you need me.”

Worst: Nothing. I’ll be trustworthy, I don’t know if I’ve something right here—or, on the very least, something I’d cite because the “worst” a part of Halo 3 can be disingenuous, at greatest. Though it’s little doubt aged, a few of its design selections feeling historical when weighed up towards the metrics of at present, Halo 3 was as near faultless as a online game can get. There’s a purpose some longtime followers had, um, mud, yeah, mud of their eyes when the Halo 3 servers closed for good earlier this yr.

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