The One Ring RPG will get its first massive enlargement — an journey to the lone-lands of Eriador in quest of the One Ring itself.
Free League Publishing lately introduced a brand new enlargement for the critically acclaimed The One Ring RPG. In case you hadn’t guessed from the identify, The One Ring is a roleplaying sport set on the earth of Middle-earth. It’s as Tolkienesque because it will get.
The latest enlargement for the sport takes you on an journey.
But the journey is to the lone-lands of Eriador, the place darkness and shadows wait. Check it out!
Ruins of the Lost Realm
In the westlands of Eriador, between the Misty Mountains and the Mountains of Lune, the Hobbits discovered each Men and Elves. Indeed, a remnant nonetheless dwelt there of the Dúnedain, the kings of Men that came to visit the Sea out of Westernesse; however they have been dwindling quick and the lands of their North Kingdom have been falling far and extensive into waste. A area usually described as abandoned turns into a crucible for journey.
You are coming into the Lone-lands of Eriador. It is right here that the One Ring lies, a seed of the previous that can sooner or later lead the world to open struggle in opposition to the returning Shadow. The Enemy is shifting, and smoke points as soon as extra from Mount Doom, within the land of Mordor…
In a nutshell, it is a e-book in three elements. Part journey, half setting information, half Loremaster recommendation, it is a e-book meant to take you to a different a part of Middle-earth.
In Chapter 1: Fog Over Eriador, you’ll get an outline of the varied areas that when belonged to the dominion of Arnor. Tharbad is on the coronary heart of it. But the dominion of Arnor is an fascinating place. It was residence to the Numenor earlier than they fell beneath Sauron’s Shadow. Now the Dunedain of Arnor are scattered, identified solely as Rangers.
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In Chapter 2: A Gathering Storm, the Loremaster will discover all the pieces they should run video games in Eriador. You’ll discover narrative parts aimed toward constructing a doable future for the land of Eriador. Also looming threats. And Loremaster characters. It’s a GM’s toolkit par excellence.
Finally, Chapter 3: Landmarks, offers you twelve websites of curiosity. These are carried out up in the identical type because the websites of curiosity within the core rulebook. You’ll get to discover “historical sites” talked about within the books, in addition to a couple of created particularly for this enlargement.