A leaked script from the subsequent Tomb Raider sport, allegedly named Mission Jawbreaker, has been struck with a DMCA by writer Sq. Enix. PlayStation podcast Sacred Symbols obtained a doc from the sport, which is getting used to assist solid characters. The sheet, which was broadly reported on, launched a rebooted Lara Croft, now in her mid-30s. Having had expertise as a solo adventurer, the doc went on that she now seeks a workforce to beat a problem too nice to sort out alone.
So as to current the data, ex-IGN journalist Colin Moriarty and his co-hosts carried out the script for his or her Patreon subscribers, however Sq. Enix instantly contacted the location in an try to get it eliminated. It’s value remembering that developer Crystal Dynamics, which makes the Tomb Raider video games, is on account of be acquired by Embracer Group – however that deal is but to be closed. It’s potential that Sq. Enix is being further protecting of its property to make sure the sale goes by way of, then.
Moriarty and his workforce have determined to adjust to the DMCA, however as a part of a separate podcast explaining the state of affairs, he argued that the podcast fell throughout the constraints of truthful use. “I used to be performing within the notion that that is truthful use, that is common curiosity, that is of giant common curiosity, I didn’t break into Crystal Dynamics to steal it,” he mentioned. Whereas the audio is being faraway from Patreon per the platform’s request, it should live on in different areas in the interim.
After all, the aggressive authorized motion successfully confirms the legitimacy of the script. We all know that the title can be made utilizing Unreal Engine 5, however the top-level pitch is that it will likely be an “motion journey sport set in a modern-day world rocked by a mysterious cataclysm”. That positive appears like a Tomb Raider sport to us.
To be sincere, the writing in latest entries has been completely atrocious, so whereas Moriarty and co have been playful with their mocking re-enactment of the script, we’re hopeful Sq. Enix will return to the drafting board. In truth, we’re not overly eager on the underlying idea of a squad-based Tomb Raider sport; whereas we admire Crystal Dynamics’ want to do one thing slightly bit totally different, Lara Croft’s by no means notably struck us as a workforce participant. We suppose that’s the character trait the sport is making an attempt to discover, however we’re probably not feeling it, are you?