I bought the error CS1585 I used to be writing the code for the motion of the participant

utilizing System.Collections;
utilizing System.Collections.Generic;
utilizing UnityEngine;

public class participant : MonoBehaviour
        public float pace;
    public float jampForce;
    public float transferInput;

    personal Rigidbody2D

    personal void Start()
        rb = GetComponent<Rigidbody2D>()

    personal void MountedUpdate()
        transferInput = Input.GetAxis("Horizontal");
        rb.velocity = new Vector2(transferInput * pace, rb.velocity.y);