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I just lately obtained into UE5 after utilizing Unity some years in the past – I’m a bit stunned in regards to the shooter-like controls within the stage editor, as more often than not I’ll wish to pan throughout the extent (X/Y axes) whereas trying down on the stage at an angle. Using the default controls, transferring with W will transfer me straight by way of the extent.

While holding down the LMB, dragging up/down really does precisely what I might need from the W and S keys – is there any option to configure them to just do that?

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For panning, the docs say:

Alt + MMB + Drag

Tracks the digital camera left, proper, up, and down within the route of mouse motion.

I’m not an UE5 dev so I am unable to check this resolution myself.
For future reference, Unreal Engine 5 makes use of Maya type controls – you probably have hassle discovering navigation / UI data for EU5 instantly, strive looking for a similar factor with Maya as an alternative.

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