The Gate Pass Gazette is the official month-to-month journal for Level Up: Advanced fifth Edition. Each month, this digital complement delivers new guidelines and assets on your sport.
ASea of Sand By Marc Kenobi
Sand reaches so far as the attention can see as sweat begins to trickle down your neck. The early morning solar is already baking the land with a relentless fury, and you can not think about how any creature can survive on this empty expanse of rolling dunes. Like the oceans to the west, some imagine this desert by no means ends, however your vacation spot lies on the far facet of the Sea of Sand, so cross it you should. This article introduces exploration challenges, magic gadgets, and a monster variant that can be utilized collectively or individually so as to add some desert warmth to your sport.
Streamline Your Dungeons: The Delving Journey Mechanic By Rachel Williamson
Introducing the brand new Delving system to enhance your dungeon crawl. Take on roles, make the most of dungeon-specific journey actions, and maintain the journey attention-grabbing and streamlined for gamers and Narrators alike.
Cunning Curses 2: Hauntingly Hexed By Cassandra Macdonald
A comply with as much as the earlier Cunning Curses article, listed here are six extra cursed magic gadgets too tempting on your gamers to go up! As earlier than, a few of these gadgets can have escalations, which might empower the merchandise’s advantages…in addition to its curse.
To Go on Account: Archetypes for a Piratical Crew By Sarah Breyfogle
Little instructions the favored creativeness just like the Golden Age of Piracy, and the seas of Level Up are crammed with plunder for these daring sufficient to hunt it out. But a seafaring journey requires adventurers to match, so weigh anchor, set the sails, and select your piratical path! These archetypes are essentially the most at residence on the seas, however will be simply included in a landlubbing marketing campaign with heroes that function exterior the realm of regulation.