Monday, November 14, 2022
HomeIndie GameYear In The Trees

Year In The Trees

How’s the event going, @Luno?  Any information you may share?

Hey Moch, thanks for following up. I’d type been holding quiet since nobody had actually requested, however I suppose now’s pretty much as good a time as any to say that I ended up pausing growth on Year In The Trees (a giant-sized recreation) to make a unique, medium-sized recreation that I can truly end solo. I’ve been engaged on this new recreation fairly frantically at the moment. I’m going to do a for much longer put up about this when I’m able to announce the brand new recreation comparatively quickly (key phrase comparatively).

To make a protracted story brief although, I very practically had funding in hand from a serious pub however the deal ended up being cancelled (simply kinda fell by means of, there was no drama or something). After that, I spoke with another publishers nevertheless it wasn’t actually going wherever. I made a decision that possibly I ought to strive Kickstarter and began engaged on a trailer…I truly deliberate to announce by altering the secret and even purchased the area and constructed a brand new web site!

In the center of making materials for the Kickstarter although, I had numerous private setbacks and needed to withstand the arduous indisputable fact that even the smallest model of this recreation was not gonna be potential for me to complete solo nights and weekends. Amidst rising well being issues (not associated to burn out per se), there was additionally a couple of 0% probability a Kickstarter marketing campaign might cowl my well being care prices and let me give up my job.

Needless to say, having to begin over hit me fairly arduous and there was quite a lot of emotional turmoil that I’ll get into in one other put up. With the readability of hindsight now although, it was completely the fitting choice; engaged on a recreation I can truly end and launch is actually in all probability the very best factor I can do to place me ready the place I can full Year In The Trees some day.

So after a number of months of tinkering, I used to be in a position to choose myself again up and I hit the bottom operating on a promising new thought utilizing every thing I’ve realized over the past nonetheless a few years. I’ve posted a number of imprecise artwork property on Twitter, and I’ll share these right here too:

I’ve determined to maintain this mission a secret so I have not revealed any footage of the prototypes (it began as a text-only recreation), however you may typically catch me streaming it on Twitch.

The growth on this new recreation has been very completely different, however in a great way. On the earlier recreation, I put quite a lot of strain on myself to get observed and produce one thing that was visually spectacular.

After all that wrestle I lastly really feel like I’ve confirmed to myself I’m able to making a handsome GIF, so this time round I’ve been free to give attention to the nuts and bolts first and get off the bottom far more rapidly. The black & white artwork was part of that too, although it will likely be full-color quickly (I’m planning to maintain that darker, NES-style look utilizing high-contrast colours).

I’ve additionally been working with different solo devs for manufacturing steering which has actually helped me maintain a laser give attention to the work that issues most to ending the sport. Everything has been going comparatively effectively, particularly recently. At this level, the core loop is totally finished and I’ve had a pair personal demos that had been manner, far more well-received that I had hoped (even calling the gameplay “already too deep” Cheesy). Right now I’m wrapping up lacking visible communication and polish, and I simply completed the save system. Next I’ll be engaged on the early recreation pacing and tutorial stuff.

Once that is all finished I’ll let anybody play a semi-public demo (which I’ll put up about right here), after which I’ll announce the sport! Following that, there shall be one other artwork move, sound, some boilerplate, a bit extra content material, after which the primary public demo shall be prepared (I’ll in all probability alter the scope once more based mostly on the reception).

I’m nonetheless fairly nervous persons are going to be mad at me that I needed to begin a brand new recreation, or that it is simply not going to be as interesting to individuals who had been anticipating the previous recreation since it is a completely different style. Without saying an excessive amount of although, to me this recreation nearly has the sensation of enjoying a JRPG or one thing nevertheless it all takes place on a single display screen and every thing has been designed from the bottom as much as assist me make content material as effectively as potential. There are already 10 enemies, 3 dungeons, and 79 (!!) talents, woo Wizard



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